Concept and game development in just a handful of days

Before ION, I oversaw an intense five-day game jam at DADIU. We made the game, Ed ‘n’ Breakfast – a challenging and entertaining game about an Space Slug Egg Thug, Ed, collecting points while desperately trying to outrun a humongous slug. The game featured some very simple yet interesting gravity mechanics and impressive  monster AI and animations.

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After my time at DADIU, some of our team members decided to take the game further, receiving subsidy to get the game on mobile platforms.