Concept and game development in just a handful of days

Before ION, I oversaw an intense five-day game jam at DADIU. We made the game, Ed ‘n’ Breakfast – a challenging and entertaining game about an Space Slug Egg Thug, Ed, collecting points while desperately trying to outrun a humongous slug. The game featured some very simple yet interesting gravity mechanics and impressive  monster AI and animations.


After my time at DADIU, some of our team members decided to take the game further, receiving subsidy to get the game on mobile platforms.